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Careers at Electronic Arts
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Software Engineer [Hyderabad]

Full Time
full time
Entertainment
10 Oct 2025
Hyderabad
Verified by Turrior

Content + Source + Freshness • 11 Dec 2025 • 95% confidence

80 / 100

Offer value

Medium value due to moderate experience requirements and balance of remote work opportunities, suitable for emerging developers.

  • Flexible remote work options
  • Major contributions to mobile game development
  • Appropriate for developers with 2+ years experience
  • Collaboration with global teams
Pros
  • Flexible work environment
  • Opportunity to contribute to mobile game development
  • Shaping mobile technology strategies within a renowned company
Cons
  • Requires minimum 2 years of experience which might limit entry-level candidates
  • Involvement in legacy systems can be challenging
  • Collaboration across time zones may affect work-life balance

Who it's for

Junior to Mid • Remote

Good fit
  • Mobile developers keen on working for a premier gaming company
  • Junior to mid-level developers looking to advance
  • Those who appreciate flexible work arrangements
Not recommended for
  • Candidates without relevant tech experience
  • Individuals who seek strictly onsite roles
  • Developers who prefer solitary work environments

Motivation fit

Interest in mobile technology and game developmentDesire for flexible working hoursWillingness to learn and collaborate across teams

Key skills

C++ and C# programmingMobile platform developmentVersion control with GitProblem-solving and debugging
Score: 80/100 AI verified analysis

About the job

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
The Mobile Technology & Analytics (MTA) team is looking for an experienced client software engineer to build reusable systems that support our portfolio of world-class mobile games. You will collaborate with Software Engineers, Development Directors, and Technical Leads to create solutions for mobile games using modern technologies and frameworks.
In this role, you'll be a key enabler for game development teams, working across both legacy systems and new projects within EA. This position requires strong collaboration skills as you'll work closely with multiple game teams and mobile central technology teams. You will report to a Lead Software Engineer.

Responsibilities
• Hands-on coding and contributing to release management for C++/C# projects targeting mobile platforms (Android, iOS).
• Contribute to central SDKs and client-side systems, developing and maintaining shared libraries to support multiple game teams.
• Develop stable, scalable, and efficient client code using software engineering design patterns and paradigms for mobile platforms.
• Write high-quality code and participate in code reviews to maintain development standards.
• Resolve defects during QA testing and support production deployment cycles (live games and mobile platforms environments).
• Support game teams with the integration of various central SDKs, enabling faster development and allowing teams to focus on game-specific features.
• Contribute to both existing system enhancements and the development of new greenfield projects.
• Collaborate on mobile-specific optimizations, including performance and memory management.
• Work and collaborate within a distributed team across multiple time zones.
Requirements
• B.Tech or Bachelor of Engineering or equivalent work experience.
• 2+ years of professional experience in a software engineering role.
• Proficiency in C++ and C#.
• Experience with mobile platforms Android and iOS.
• Experience with Git or a similar distributed source management system.
• Experience with mobile build systems (Gradle for Android, Xcode for iOS) or similar build systems.
• Understanding of mobile platform-specific considerations (memory constraints, platform APIs).
• Strong communication skills.
Nice to Haves
• Familiarity with mobile game development.
• Working knowledge of any game engines (Unity, Unreal Engine, etc.).
• Experience with Java, Objective-C, or Swift for mobile development.
• Experience with mobile cross-platform SDK development, distribution, and integration with 1st party platforms, Google, Apple.
• Familiarity with AI code-assisting tools or agentic workflows.
About Electronic Arts
We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Jobcode: Reference SBJ-ve4010-18-97-14-84-42 in your application.

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