Mechanical Engineer
Content + Source + Freshness • 11 Dec 2025 • 95% confidence
Offer value
Strong value due to innovative projects in VR and engineering, with competitive compensation and development opportunities.
- Innovative role working on VR motion systems
- Collaborative team environment with diverse skill sets
- Competitive salary with opportunities for professional growth
- Requires solid engineering background and CAD skills
Pros
- Opportunities to work with cutting-edge technologies in VR
- Collaborative environment with diverse teams
- Direct impact on product development in immersive entertainment
Cons
- Potentially high-pressure deadlines typical in innovative projects
- May require occasional extended hours to meet project timelines
- Location is currently unspecified, affecting convenience
Who it's for
Mid-Level • On-site
Good fit
- Mechanical engineers with VR or gaming interests
- Innovative thinkers excited about technology integration
- Team players wanting to work in dynamic environments
Not recommended for
- New graduates lacking relevant engineering experience
- Candidates desiring fully remote job settings
- Individuals averse to fast-paced project work
Motivation fit
Key skills
About the job
About the Role
A creative and detail-orientedMechanical Engineerto design, develop, and optimize the physical components of our Real Virtuality Racing (RVR) systems. You’ll work on cutting-edge motion platforms, modular tracks, and ergonomic cockpits, ensuring seamless integration between hardware and virtual environments.
Key Responsibilities
Design and prototype motion platforms, steering systems, and pedal assemblies for RVR simulators.
Collaborate with software engineers to ensure hardware compatibility with VR systems (e.g., DPVR headsets, Logitech wheels).
Conduct stress tests and durability analyses on mechanical components.
Optimize ergonomics for user comfort and safety.
Source materials and manage relationships with suppliers.
Stay updated on emerging technologies (e.g., haptic feedback, 6DOF motion systems).
Qualifications
Bachelor’s degree in Mechanical Engineering or related field.
Proficiency in CAD software (e.g., SolidWorks, AutoCAD).
Experience with rapid prototyping (3D printing, CNC machining).
Strong understanding of kinematics, dynamics, and material science.
Passion for gaming, VR, or motorsports is a plus.
Why Join Us?
Work on groundbreaking projects blending VR and real-world mechanics.
Collaborate with a multidisciplinary team of engineers, designers, and educators.
Access to state-of-the-art tools and facilities.
Opportunity to shape the future of immersive entertainment.
